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Hyper Realistic Maintenance

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Hyper Realistic Maintenance adds a deep, ongoing mechanical simulation to every motorized vehicle in your game – tractors, trucks, harvesters, and cars alike – with real gameplay consequences, not just cosmetic numbers. What it simulates:
  • Engine: 5 independent components (cylinder, piston, bearings, crankshaft, valves) that influence each other
  • Thermal: Coolant temperature rises with load and overheats if the radiator is degraded
  • Fluids: Oil level and contamination, coolant level – both trackable and serviceable
  • Drivetrain: Wear on clutch, gearbox, turbo, and battery/starter
  • Failures: Probabilistic breakdowns that ramp up sharply past ~35 % wear on the relevant component
  • Per-vehicle behavior: Tractors, trucks, harvesters, and cars wear at different, realistic rates
Real effects, not cosmetic:
  • Genuine power loss – actual available engine torque drops, you'll feel it in the field
  • Real no-start conditions – a dead battery or worn starter stops your engine from turning over
  • Harvesters lose real threshing efficiency as engine health degrades
Scheduled maintenance, just like the real thing: 10 serviceable items (engine oil, filters, hydraulic/transmission oil, coolant, grease, belts, and more), each with its own interval and a real farm-money cost – automatically scaled to the vehicle's horsepower. Neglect service and wear accelerates up to +120 %. 3-page in-vehicle HUD – overview, detailed engine diagnostics, and maintenance status – position freely adjustable from the Settings menu. Runs entirely standalone. Singleplayer only.

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